[This article is in support of my project to design an unofficial (and free)
Fudge role-playing game adaptation of the original
Star Trek.]
Just to clarify how I plan to do things with the new game, I am viewing the following sources as canon:
- Star Trek: The Original Series [a.k.a. Star Trek] (including the pilot episode, "The Cage")
- Star Trek: The Animated Series (mostly)
- Star Fleet Technical Manual by Franz Joseph (mostly)
The following are additional sources of inspiration:
- Star Fleet Battles by Amarillo Design Bureau (partially)
- Star Trek: The Role Playing Game by FASA (partially)
- Star Trek Role-Playing Game by Last Unicorn Games (partially)
The movies and other television shows and games are not considered part of the
Star Trek universe embodied by this game (as I do not consider them part of the same fictional universe or time line at all). At best, I consider the spin-offs to be an irrelevant alternate universe. As far as the game is concerned, the date is the beginning of the fifth year in the
Enterprise's five-year mission. The future is wide open from there.
And no,
Star Trek: Enterprise and its revisionist interpretations never happened and it has no bearing on the events in the game (just as it has no bearing on the events of the original
Star Trek).
[Originally posted in Fudgery.net/fudgerylog on 19 June 2007.]
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