Sometimes it is more fun to let chance dictate the attributes of a player character or non-player character rather than settling for default trait levels. Fudge has its own official suggestions for Random Character Creation with attributes generated via 2d6. Having started the hobby with the Dungeons & Dragons Basic Set and Expert Set c. 1981, however, I have a preference for the values generated via 3d6. This would yield the following results:
3d6 | Fudge |
---|---|
18 | Superb |
16-17 | Great |
13-15 | Good |
9-12 | Fair |
6-8 | Mediocre |
4-5 | Poor |
3 | Terrible |
This is fine for standard Fudge, but if mediocrity is the baseline, I think the following might be more useful:
3d6 | Fudge |
---|---|
18 | Superb |
16-17 | Great |
13-15 | Good |
11-12 | Fair |
6-10 | Mediocre |
4-5 | Poor |
3 | Terrible |
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