10 March 2022

Scale Chart Issues

Recently, I noticed that Blogger has been distorting the tables for my Mass Scale Chart and my Strength Scale Chart. This is disappointing. I might convert the charts to documents and store them on Dropbox instead of leaving them at the mercy of Blogger's whims.

I don't really pay much heed to numerical Scale these days, as I have been leaning more into subjective Fudge. The difficulty of trying to ascertain the Scale of certain animals whose range of sizes can vary wildly has also been challenging to the point that I am not convinced its usefulness outweighs the effort. I am more of the opinion that Scale ought to be descriptive. It keeps things flexible and tangible. So, if the Scale charts move or disappear entirely, those are my reasons.

06 March 2022

In Praise of the Trait Ladder

The trait ladder and how it interacts with Fudge dice is probably my favorite feature of Fudge. It is designed for the purpose of enabling the players and the GM to describe aspects of the game (attributes, skills, difficulty levels, etc.) in character without resorting to game jargon. As a result, the trait ladder uses simple adjectives that are indistinguishable from their meanings in the real world. The trait ladder is practical in game and out of game. In fact, I have found it eminently useful as a review scale for my movie reviews in Theoretical Swashbuckling. I find it easier to assess something using language rather than converting it to a measurement of one to five "stars" or a blunt "thumbs up" or "thumbs down." How much easier is it to grasp that a character's skill is Good as opposed to 15 or +2 on whatever scale (or scales) a game happens to use?

As far as I am concerned, the trait ladder is Superb. Nay, Legendary.