In Fudge, five options are given for the use of Fudge points. The rule states, "Here are some suggested ways to use themthe GM can create her own uses, of course. A GM may allow as few or many of these options as she wishesthe players should ask her before assuming they can do something with Fudge Points."
Immediately, I wonder: How many GMs allow all of the options versus some of the options? How many use only one? How many expand or replace the options with their own? Do they ask for the input of their players? Do they vote on it?
Four or five different options is a bit much to keep in mind, and I have a feeling most players would forget to use them when it would be most advantageous. It's also a thing that removes one from the in-character state, which I would consider a flaw in the system. I think it would be better to limit the use of Fudge points to one or two options in order to better internalize the rule and reduce its out-of-character impact.
Regardless of the number of options used, I think every character sheet ought to have them listed close to the Fudge points entry. The longer the list of options, the more crucial it is to give players a visible reminder.
I welcome any comments on this topic.