28 February 2015

Sherpa and the Serenity of Game Design

When it comes to rules in role-playing games, whether it's Fudge, D&D, D6, or Basic Role-Playing, my tendency is increasingly to strive for minimalism. Simplicity, for me, is the answer. Sherpa, amongst others, has been my guiding light in simplifying my approach to the crafting and modification of role-playing rules—small wonder it was designed by Steffan O'Sullivan.